


Minions will disappear(won't die) when the player goes off & the disappear time will be counted from the minion's duration.Minions can't switch the target until a period of time or when they're away of their summoner. From snow mountain to beach, from forest to desert, from swamp to city.Minions will stop attacking your current target when: 1.Minions can't heal themselves using their healing skills, they only can regenate it.Minions' can't be affected by resilience.The cool down of minion's abilities has a wide range (Minion can heal every 13 secs and can heal every 50 secs sometimes (though he has energy and in combat all the time)), so I don't mess with cool down of minion's skills(They use skills randomly).Minions can't regenerate their hp in fight.Minion's can regeneration their hp each 5 secs out of combat.The difference between them is that Receiving minions become Personal once they're aquired and cannot be traded. Minion scrolls have "Receiving"/"None" parameters. They can also be found in the game in other various methods, be it quest rewards, drops, through event chests and some can even be traded among other players.
#Warspear online swamop update#
Most minions can be purchased from the Miracle shop via the item: "Minion Cache" that give random minions or brought directly. Introducing the Warspear Online 8.2 update Chernobog is coming - New holiday island and exciting tasks - The Raid Boss Chernobog and powerful ice Bosses - World dynamic event with chests and buffs - Tournament guild event on GvG territory - Alliance event for fans of mass battles - Guild events in the open world and in the dedicated area - Holiday Dungeons.
